February 2026
This month was all about fuller stats, stronger navigation, and a real home for Daily Sudoku.
- Your player card grew into a fuller stats experience with weekly activity, game breakdowns, and clearer progress.
- The Games area expanded into proper category pages, so browsing feels cleaner than one long homepage scroll.
- Daily Sudoku picked up a hub, archive, progress tracking, and a solution review flow.
- The main navigation and homepage calls-to-action were cleaned up across desktop and mobile.
- The account foundation landed so FunFunGames can grow beyond browser-only identity over time.
January 2026
January focused on cross-device comfort and making the games feel steadier on tricky screen sizes.
- Solitaire spacing and card readability improved on iPad and other height-tight screens.
- Brick Blaster got cleaner surfaces and more reliable touch controls.
- Sudoku picked up a small info bar and a more consistent layout.
- Theme controls and dialogs were tuned to feel more cohesive across the app.
December 2025
A big content month: a new puzzle game arrived, and Solitaire became much more customizable.
- New gameBrick Blaster joined the game lineup.
- New gameMine Finder joined the game lineup.
- Solitaire added card faces, card back choices, and more settings for smaller screens.
- The homepage and game cards got stronger art and a cleaner content refresh.
- Dialogs across the app became more consistent and easier to use.
November 2025
A lighter cleanup month with a focus on small annoyances after save-and-resume landed.
- Resumed games now tell you they were restored instead of quietly dropping you back in.
- A few Solitaire settings and menu issues were cleaned up.