What's new at FunFunGames

Friendly monthly notes about the improvements players can actually feel. This is the short version, not the full engineering changelog.

February 2026

This month was all about fuller stats, stronger navigation, and a real home for Daily Sudoku.

  • Your player card grew into a fuller stats experience with weekly activity, game breakdowns, and clearer progress.
  • The Games area expanded into proper category pages, so browsing feels cleaner than one long homepage scroll.
  • Daily Sudoku picked up a hub, archive, progress tracking, and a solution review flow.
  • The main navigation and homepage calls-to-action were cleaned up across desktop and mobile.
  • The account foundation landed so FunFunGames can grow beyond browser-only identity over time.

January 2026

January focused on cross-device comfort and making the games feel steadier on tricky screen sizes.

  • Solitaire spacing and card readability improved on iPad and other height-tight screens.
  • Brick Blaster got cleaner surfaces and more reliable touch controls.
  • Sudoku picked up a small info bar and a more consistent layout.
  • Theme controls and dialogs were tuned to feel more cohesive across the app.

December 2025

A big content month: a new puzzle game arrived, and Solitaire became much more customizable.

  • New gameBrick Blaster joined the game lineup.
  • New gameMine Finder joined the game lineup.
  • Solitaire added card faces, card back choices, and more settings for smaller screens.
  • The homepage and game cards got stronger art and a cleaner content refresh.
  • Dialogs across the app became more consistent and easier to use.

November 2025

A lighter cleanup month with a focus on small annoyances after save-and-resume landed.

  • Resumed games now tell you they were restored instead of quietly dropping you back in.
  • A few Solitaire settings and menu issues were cleaned up.