October 2025
October was mostly about making saved Solitaire games feel safe to trust.
- Solitaire got steadier save-and-resume behavior, especially on first load.
- The win dialog stopped popping up when it should not.
- Buttons and controls got a cleanup pass so the game feels more consistent.
- Hosting and dependency work kept FunFunGames stable in the background.
September 2025
This was the first big 'come back later and keep playing' month.
- Sudoku started saving your board so you could return later in the same browser.
- Solitaire learned to restore your deal automatically after refresh or close.
- The main header and ad presentation were reworked to sit better alongside the games.
- Solitaire also picked up new-game and settings improvements.
August 2025
August brought a bigger structural upgrade around the games and app shell.
- Solitaire got its own landing page and help section.
- Sudoku received a broader visual overhaul with clearer dialogs and stronger onboarding.
- Ads were integrated more cleanly across desktop and mobile layouts.
- Homepage email signup and theme persistence improved.
July 2025
FunFunGames stopped being just Solitaire and became a real multi-game home.
- New gameSudoku launched.
- New gameTic-Tac-Toe launched.
- The homepage, metadata, footer pages, and sitemap grew around the expanding lineup.
- Sudoku quickly picked up pencil marks, a better numpad, and a more responsive layout.