What's new at FunFunGames

Friendly monthly notes about the improvements players can actually feel. This is the short version, not the full engineering changelog.

October 2025

October was mostly about making saved Solitaire games feel safe to trust.

  • Solitaire got steadier save-and-resume behavior, especially on first load.
  • The win dialog stopped popping up when it should not.
  • Buttons and controls got a cleanup pass so the game feels more consistent.
  • Hosting and dependency work kept FunFunGames stable in the background.

September 2025

This was the first big 'come back later and keep playing' month.

  • Sudoku started saving your board so you could return later in the same browser.
  • Solitaire learned to restore your deal automatically after refresh or close.
  • The main header and ad presentation were reworked to sit better alongside the games.
  • Solitaire also picked up new-game and settings improvements.

August 2025

August brought a bigger structural upgrade around the games and app shell.

  • Solitaire got its own landing page and help section.
  • Sudoku received a broader visual overhaul with clearer dialogs and stronger onboarding.
  • Ads were integrated more cleanly across desktop and mobile layouts.
  • Homepage email signup and theme persistence improved.

July 2025

FunFunGames stopped being just Solitaire and became a real multi-game home.

  • New gameSudoku launched.
  • New gameTic-Tac-Toe launched.
  • The homepage, metadata, footer pages, and sitemap grew around the expanding lineup.
  • Sudoku quickly picked up pencil marks, a better numpad, and a more responsive layout.